Hi, I’m Andi.
I’m a graduate student studying Computer Science: Game Development at the University of Southern California.
I specialize in gameplay design and engineering, and I am also armed with academic knowledge of 3D graphics rendering, Game Engine and 3D Renderer Development, and Artificial Intelligence. I have worked as an entertainment/games researcher for Tencent; a game designer for mobile game studio/publisher Hero Entertainment/Hero Games. I have created games by myself, in small(2-10ppl) teams, and in medium-sized teams(30ppl). For more information about my skills and experience, please check out my resume.
I started making video games during my undergraduate studies at the University of Washinton. UW didn’t have a game dev major, but that didn’t stop me from submitting games as academic projects or trying to gamify everything I build. My passion for games began long before that. I enjoy creating things that are unreal and out of this world, and I enjoy doing it even more with other passionate and creative people. Some of my all-time favorite games are Skyrim, Escape from Tarkov, the Stalker series, and the Metal Gear Solid series. Aside from making and playing games, I also enjoy playing guitar, skateboarding, and building Gundam model kits.